Unfortunately, I have no pictures. My schedule for the last month has not been pretty. Nonetheless, I've managed to squeeze in some work on this and that:
1. Bamboo forests: I got this fantastic idea to make dense bamboo forests off somebody's blog. You'd think I would have bookmarked it, but N-o-o-o! Anyway, its a simple method using small nails for the trees, sticking close together into thick cardstock, and then gluing flock on top of them all once they are painted. I can to a bunch of these in about an hour.
2. 28mm: Trying to figure out what the heck am I going to do with the 28mm bikers and the robots. I ordered some various figures to round out the human resistance. I also found buried in my unpainted pile a pack of some Kryomek aliens from Scotia-Grendel. I have those guys primed and just trying to think of what to paint them. Maybe I will have some sort of free-for-all games. I have some ideas for rules, but I will likely use Chain Reaction from Two Hour Wargames.
3. Minis for my nephew: My sister's younger son has some emotional issues including a form of Tourette's syndrome. He is not autistic, but sort of lives in his own little world. Last year, for Christmas, I bought him some little plastic figures from Games Workshop. He had a blast painting them. I recently ordered a bunch of plastic futuristic soldiers from eM-4 and will send them to him to paint up.
4. 1/300 buildings: I have two on hold that I need to finish, plus I need to get the Zwieback Hotel done.
Game Design #76: Uncertainty in Activation - From the start the initiative and activation mechanics have fascinated me. Even as a teenager, I always wondered why games like Warhammer had simpler/less ...
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