Behold, the Map!
This beast took forever to do. As I said in my last post, it was mostly the numbering of the hexes that took up the time. I found out recently that Adobe Illustrator has some sort of macro function to speed up things like this, but I didn't know this until I was just about done.
Now, I am making a set of campaign rules for Karl, who is playing Northern Chalupistan. It is being cobbled together by using the scales of the various rules that I will be using and fitting it to the above map. I am still trying to decide if I am going to go with one set of rules for each type of warfare (air, land, sea), or just use whatever depending on my whim. I am pretty sure that I will use AirWar: C21 for air combat, but I have several options for land and naval warfare.
Pre-Dreadnought China Seas Campaign Map - I've been thinking about ideas for a simple solo pre-dreadnought naval campaign, based on a counter-factual clash between the colonial powers in the Sout...
15 hours ago