I hope this does not bore you, but I am thinking out loud here. Maybe some of you have thought about this too.
I am building my final touches on my campaign map for my Bovatopian campaign. I am not really ready to post it, but a few things that I am working on/struggling with. What I have been very deliberate as I put together this map is the need for geographical locations to be strategically important. This is the problem with my map of Gambusia. I really didn't make it with a strategic game in mind. Here are some issues that I now see with my Gambusian map:
1. Lines of Communication
Wikipedia defines lines of communication as the routes that connect an operating military unit with its supply base.
First, and probably the most major problem is that there are too many lines of communication in the form of roads and to a lesser extend railroads. Armies of both sides can easily bypass various towns or cities. Urban centers have no strategic significance in terms of blocking or cutting off the enemy, or keeping lines of communication open. The only urban centers that are important are the capitals of the opposing nations.
2. Cities and Towns
In addition to too many roads, there are way too many cities and towns. It is likely that the two are related. Too many cities and towns leads to too many roads.
3. Reasons for Naval Operations
When I started my Gambusian campaign I envisioned having naval battles as well as land and air battles. I've come to notice that the two main antagonists share such a long border that there doesn't seem to be a need for any naval battles, other than some of the islands that could be contested. I suppose the two nations can blockade each other to keep supplies from coming in, but because the ports are on opposite ends of each nation, there'd be too much risk involved for each nation to set up a blockade.
How to fix the problems? Look at board games
Sadly, I got rid of many of my old Avalon Hill games a long time ago, however, I stated looking at those that I do have to see how I can set up strategically-important lines of communication. I do have VASSAL installed on my computer, though I've never figured out how to use it. I can pull up the digital versions of old wargames and see how they do things. I am using the Bovatopia campaign to resolve these issues. When I am happy with Bovatopia, I will then redo Gambusia.
The Brandenberg-class predreadnoughts
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The four ships of the *Brandenberg*-class were the first heavy armoured
ocean-going ships built for the Imperial German Navy. Unlike the previous
classes...
9 hours ago