Tuesday, October 7, 2014

Royal Chalupastan Airforce Part 2: Helicopters


The title is a misnomer. Helicopters are not under Southern Chalupastan's airforce, but rather the army. But I thought I'd keep a running theme in the title, so shoot me.

The South witnessed what helicopters could accomplish not only during the Vietnam War, but during the First Chalupastan War. The North's successful invasion of the South included the capturing of key roads and towns with airborne troops. During the big, post-war, military rebulding program, the South received help from the USA to put together several airborne battalions that employed helicopters. They also bought several attack helicopters from South Africa to be used against any further aggression by the North.

Although they have not been tested against the North, the airborne units have been used extensively to battle against various rebel groups. This includes several clandestine operations just over the border in Northern Chalupistan. 

Bell UH-1 Huey
CinC Huey
GHQ Huey
Heroics & Ros Huey
The UH-1 is the work horse of the helicopter fleet. Many are former veterans of the Vietnam War transferred from the USA. They are meticulously maintained. Their primary function is to carry troops into combat situations and evacuate the wounded. From a modelling perspective, the rotor assembly on the C in C models were next to impossible to put together, so I made them out of scratch. 

CH-47 Chinook
GHQ Chinook
In addition to the Hueys, the South operates the Chinook heavy lift helicopter. They, too, are used for dropping off troops, but also for airlifting supplies. The GHQ model was a recent purchase. It was pretty easy to assemble. The widows are pretty small, so I put a dot of light blue paint in the middle of them to make them stand out more. I still need to glue on its magnet and have not decided whether or not to give it a black wash.

Denel Rooivalk
Heroics & Ros Rooivalk
Front view
Fearing another armored invasion by the North, the Army ordered a number of Rooivalk attack helicopters from South Africa. They are armed with a 20mm cannon and anti-tank guided missiles, but can be fitted with rocket pods. They have been used only occasionally to fight the rebels. The Army feels that they are too valuable and fears that will be shot down. This is a pretty nice model. The weapons payload went together better than I expected. Sorry about the bent rotors. I didn't realize how bent up they were until after I took the pictures. In reality, there weren't that many Rooivalks built (according to Wikipedia), but I figured that Chalupastan's order spurred production on.

Wednesday, September 24, 2014

15mm Griffin

I always thought it was spelled Gryphon. It looks cooler spelled that way, doesn't it?

Here are two shots of 15mm griffin from 15mm.co.uk's fantasy line. I mainly wanted to see how well they would come out using my cell phone. There are some features that I discovered on the camera that I thought might improve the quality of the photos, especially with regards to depth of field. I thought I had posted pictures of this figure a long time ago. If I had, here it is again.


Monday, September 8, 2014

Scratch-built Tiny Machine Gun


The problem with building technicals in micro-armor scale is that there are not a lot of free-standing weapons to use and what there is, you don't necessarily want to use for a technical. For example, I see lot of pictures of technicals armed with the Russian ZPU-4 quad 14.5 mm AA gun. However, there are only two companies that make them, GHQ and Scotia. GHQ's aren't cheap, and to paraphrase another microarmor blog, they are very difficult put together. I have a pack of them, but have yet to put them together for fear of screwing up a $10 model. It was hard enough putting together their beautiful Ontos model with its four recoilless rifles; this challenge looks way too daunting. Scotia's model, on the other hand, is easy to put together, but bit too large. I can see why they made it that way in order to cast it, and it looks passable when on the ground, but I can't see it on the back of a pickup truck:
Scotia ZPU-4 with Northern Chalupistan crew
Included in the GHQ's pack of Toyota pickup trucks were some pedestal-mounted, 7.62mm M-60 looking light machine guns (GHQ Stock # TW6). As an experiment, I decided to make my own light machine gun to attach to one of the little open-topped, Trabant Kuebels that I got from Shapeways.

Step 1: Cut out Gun and Glue to Pedestal
Examining the GHQ guns (sorry, I forgot to take a good picture of them, but you can see them peeking out at the top of the picture below), I could imagine that they were made from very thin sheet styrene.
Using a very thin sheet of styene, I cut out my gun. Unlike the GHQ gun, there is no grip on mine. I couldn't imagine how they were able to either cut that out, or glue one on.  The stock on my gun looks really large, too, but I think my gun looks overall passable:
Gun cut out with car next to it.
Close up of gun with pedestal glued on it.
I then took a 2mm styrene rod at glued it onto the gun with a combo of styrene welding cement and superglue gel. I didn't want to trim it to size until I was ready to put it on the car.

Step 2: Adding a Magazine
I could have left it at that, but I couldn't be outdone by GHQ's fantastic work. With nerves of steel, I then glued a tiny block of styrene onto the gun to make the magazine:
Gun with ammo box attached
Its probably out of scale, but it will do.

Step 3: Glue the Gun to the Car
What could be easier? Unfortunately, it was not the case. Apparently, the material that these 3D printed cars are made out of seems superficially rubbery, but in reality, its brittle. Or, it could be that the primer I used made the material brittle...no matter. I foolishly thought that I could drill a shallow, little hole behind the two front seats to fit the machinegun in by using my X-Acto knife. This is what resulted:
And this:

The two halves didn't fit back together well. In addition to the two halves, there were a bunch of little shards.  So, there is no point in fixing it. I will probably use it as a bombed out car. I have not yet decided what to use the machine gun for. I have some Mamba South African APC's that could use some fire power, or I might give the Trabant Kuebel another try. I probably will give another go at making light machine guns. I doubt they will look uniform, but I think that with practice, I can make enough to equip more vehicles.







Monday, August 25, 2014

Private Plane Finished


Here is a shot of that "civilianized" O-1 Bird Dog that I was working on in a previous post:
I used a fine Sharpie pen to make the thunderbolt on the tail and the lettering on the wing. There was no way I was going to attempt the lettering along the fuselage. I decided not to put a magnet on the bottom of this one for now. It will look nice sitting on the tarmac of the airport I plan to build.

Could These be the One?


After reading a couple of posts, two notably from Spacejacker Zero (formerly just Spacejacker), about FiveCore Skirmishing and Five Parsecs From Home, I took the plunge and bought them.
These rules have been hitting the internet, particularly TMP, but usually I am not drawn to new rule sets. But when Spacejacker endorsed them, I thought I'd get them. I have followed his blog for some time, and I trust his opinions on rules.

So far, I've only had a chance to scan the core skirmishing rules. They look fairly straight forward in terms of how they are written, but that is all I can say right now. Looking over my 15mm sci-fi, most of what I have are small teams of figures of between five and six. This seems to be the perfect number per side for these rules. I sneak in a test run this week.

Monday, August 18, 2014

Rescue the Princess: part 2


This episode of my solo dungeon crawl was conducted while at one of my daughter's many activities that I have to drive her to. This time it was art class. The teacher lives way out in a "hollar" or valley. She has no wifi connection or even good cell phone connection, so it was up to what I had on my laptop and cell phone to game.  I almost exclusively used Labyrinth Lord for this game as well as the No Budget No Frills Pencil and Paper Dungeon Generator.  I have a dic rolling app and a card deck app on my phone to assist me.

Pictures were added last minute to greatly enhance the story.

After finding nothing in the room [see the previous game (3)], the party goes back to the intersection where they fought the crab spider (2). When they arrive, they find that the carcass is no longer there! It appeares that it was dragged down the hall going north. After a consult, the party decides to first explore the hall to the east.

See bracketed numbers in text for explanation. North is up.


As they travel down the corridor, they encounter a small body lying in the floor (4). It turns out to be a hobbit.
The wounded hobbit
His clothes are torn, and has had multiple wounds on his body. The more recent wounds consist of puncture holes on his upper arms and neck. In his hand is a dagger with a bloodied blade. It looked like he dragged himself to this location from down the hall. Sister Yabringa finds him to be alive but barely. She casts a cure light wounds and after a few minutes, he is conscious. Cuthwaith mutters to himself, as he didn't get a chance to clean the Hobbit’s pockets out. The groggy hobbit states that he was kidnapped many days ago; by whom, he doesn’t know, and dragged into the tomb. He managed to escape, but was attacked by various creatures while trying to get out of here. They party asks if he wishes to join them, but he quickly declines. He wants to be out of there as soon as possible! Youngrin and Gladwell escort him back to the entrance. They give him some rations and water and tell show him the direction back to the village. Despite his wounds, the hobbit quickly heads off down the path.

 While Youngrin and Gladwell were escorting the hobbit the rest of the party travelled further down the hall. On the floor is a trail of blood splatters leading to where the hall ends at a door (5). They waited for the two fighters to return and then turned their attention to the door. Cuthwaith checks and finds no traps and the door is slightly ajar.  He also hears nothing. They party surmises that the hobbit must have come out of there. They decide that the fighters will go first, followed by Kassira and the thief, and finally the magic users, Bral, and the cleric. Readying his battle axe, Elgrum takes the lead and opens the door.  Inside, 4 stirges are present hanging from the ceiling like bats!
A-h-h-h! Very scarey!
They party manages to get the jump on them just as they were beginning to take off from their roost. Elgrum and Gladwell both miss, but Youngrin manages to hit and cut one down. The remaining party pours through the door. For whatever reason, the stirges fly towards the rest of the party, perhaps to exit the door. Kassira, the thief and Charnel are attacked! They miss the thief and Charnel but hit Kassira. It pierces Kassira in the chest and it is stuck there sucking her blood! Kassira grabs the stirge and attempts to pull it out of her but doesn’t succeed. Sister Yabringa yells,“hold still!” and attempts to smack the stirge with her club. She misses, but fortunately she also misses Kassira. Meanwhile, Charnel casts magic missiles at her opponent but the stirge dodges the missiles! The thief kills his opponent. Gladwell and Elgrum manage to turn around and attack the remaining stirges. Gladwell hits one but it still lives. The stirge locked on Kassira still sucks her blood (down more hits). The other attacks Charnel again but fails miserably due to being hit by Gladwell. Again, Yabringa misses the beast on Kassira, but Kassira manages to jab her dagger into it to try to pry it out of her, giving it 5 hits but not enough to kill or remove it. Both the thief and Charnel attack Charnel’s stirge and together they finish it off. All is left is the one stuck in Kassira that inflicts another 3 hits of damage to her. Kassira is starting to look faint. Just then, Elgrum grabs the thing and yanks it out of her, crushing it at the same time! Blood splatters everywhere! Yabringa immediately presses on Kassira’s wound to stop the blood flow but Kassira looses another 2 points of damage and passes out. Yabringa immediately casts a cure wound spell, which saves her, but just barely.

 “Burn you and your male stupidity, Elgrum!” Yabringa spat, “she could have died because of that!”

Elgrum snarls something in reply and tosses the stirge carcass off to one side.

Cuthwaith picking the lock on the secret door
They check the room. It is a long room only 30' wide but extends 60' in length. The wall at the far end shows an old, faded, crudely-painted mural of a pastoral scene of mountains and forests. In the foreground are images of humans dancing and playing musical instruments. Along with the humans are snake-like creatures. Yabringa, Elgrum, and Youngrin each mutter a prayer of protection as they look at it. In addition to the stirges that they killed, there are the two more recently-killed carcasses on the floor. Inspecting the mural further, Cuthwaith finds a secret door. It is locked but can’t tell if it is trapped. Three darts shoot out as he picks the lock but he manages to dodge them. Inside reveals closet with a bag containing 250 gp and a well-made, heavy crossbow with a leather and wood case that has a leather strap. Within the case are 10 bolts. With each bolt, are two tips that can be screwed into the bolt. One is of iron and the other silver. Charnel casts a, detect magic spell on the weapon, but finds nothing out of the ordinary. Youngrin states that they are in no condition to go further and should rest up here for the night.  The idea of staying in the funky-smelling tomb does not sound appealing, but Charnel nods to Miria who pulls out from a small bag of marble-sized light blue spheres. She gently crushes one in her hands as she sings a soft incantation and the air immediately smells cleaner and fresher. The party feels a sense of calm because of it. Yabringa heals Kassira once more and she is fully restored. They rest for the night. During the night, nothing occurs.

The game wrapped up in a little over an hour. More modifications need to be done on the No Budget No Frills Pencil and Paper Dungeon Generator. For example, the corridor encounter table is a little monster encounter heavy. I converted two monster encounters into events. One was the crab spider carcass being gone, and the other was the discovery of the wounded hobbit. Also, the dungeon encounters table in Labyrinth Lord is a little on the harsh side for a first level dungeon. There were many re-rolls to avoid certain death for the party.

Monday, August 11, 2014

Royal Chalupistan Airforce Part 1: Fighter Jets



 Prior to the First Chalupistan War, Southern Chalupistan's airforce consisted of a number of WWII and Korean War-era aircraft. The most modern air-superiority fighter was the F-86 Sabre. Their valiant efforts were no match the Soviet-trained, MiG 21 jets of the North. At the peak of the crisis, the USA rushed much needed weaponry to the beleaguered South. This included a number of F-100 Super Sabres. One squadron of them still remains today.

F-5E Tiger II


 In addition to the Super Sabres, the US supplied the South with the F-5E Tiger II. After the war, Southern Chalupistan ordered more F-5E's and well as RF-5E Tigereye reconnaissance planes. Until recently, the F-5E made up the backbone of the South's fighter squadrons. Currently, they are being replaced, but still make up three fighter squadrons.


Kfir C.7


After the "Line of Death" incident in 2007, the South decided to upgrade their front line fighters. Trade agreements with Israel allowed for the purchase of Kfir C.7 fighters. Only 14 have been delivered. Two have already been shot down during the opening hours of the Second Chalupistan War.

AMX


Learning lessons from the First Chalupistan War, the South decided that they needed a dedicated ground-attack aircraft to counter armor and mechanized forces. They were initially going to purchase the A-7 Corsair II, but this fell through. In 2004, a treaty and trade agreement with Brazil brought in a number of various weapon systems, including the AMX ground-attack fighter. The South has a number of light aircraft used in COIN operations against various rebel groups, but role of the AMX is dedicated to air support and interdiction roles against the mechanized armies of Northern Chalupastan.